
A full Houdini pipeline on USD and Solaris.
Shots and assets split into departments, each in its own layer,
staging brings them together.
• Every stage, in one place
Shots and assets both split into departments, and each one exports its own layer.
Staging sublayers them back together, so whatever you open is the latest from everyone, already assembled.
The departments we ship are a starting point, not a rule.
Add them, drop them, rename them. How you slice the work is your call.
• Your own assets, in the browser
TumbleTrove's asset browser ships with Poly Haven and AmbientCG.
TumblePipe adds the other half: your own assets, catalogued alongside the public libraries and available in any project.
One browser, your library and theirs.

• Built on USD
TumblePipe runs on the USD framework inside Houdini's Solaris workspace,
non-destructive layering, real referencing.
• Everyone on the same version
TumblePipe syncs across the whole organisation, same package version, same departments, same sublayers.
Nobody has to ask which version.
TumblePipe is a Full-Houdini 3D Pipeline package based on the USD framework using the Solaris Houdini Workspace, enabling artists to collaborate and focus on what is really important
Created by Tumblehead
Updated Jul 23, 2026
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