TumblePipe

The pipeline nobody has to think about

Model, Blendshape, VisDev, Rigging.
Every asset has its own departments,
so several artists can work on one character at once.
Drop them into a shot.
TumblePipe assembles it.
Open a file: it's all there, all up to date.




A full Houdini pipeline on USD and Solaris.
Shots and assets split into departments, each in its own layer,
staging brings them together.


• Every stage, in one place

Shots and assets both split into departments, and each one exports its own layer.
Staging sublayers them back together, so whatever you open is the latest from everyone, already assembled.

The departments we ship are a starting point, not a rule.
Add them, drop them, rename them. How you slice the work is your call.

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• Your own assets, in the browser

TumbleTrove's asset browser ships with Poly Haven and AmbientCG.
TumblePipe adds the other half: your own assets, catalogued alongside the public libraries and available in any project.
One browser, your library and theirs.

tumbletrove_asset_browser_drag.gif

• Built on USD

TumblePipe runs on the USD framework inside Houdini's Solaris workspace,
non-destructive layering, real referencing.

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• Everyone on the same version

TumblePipe syncs across the whole organisation, same package version, same departments, same sublayers.
Nobody has to ask which version.

Nodes
66 operators bundled in this package, across 5 categories.
TumblePipe
Version 1.54.2

TumblePipe is a Full-Houdini 3D Pipeline package based on the USD framework using the Solaris Houdini Workspace, enabling artists to collaborate and focus on what is really important

Free

Created by Tumblehead

Owners76
Views507
File Size23.8 MB
ReleasedSep 25, 2026
UpdatedSep 2, 2026
Free Package
Free Package
FREE
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